Minecraft Server/Gaming Server

I see what you mean for SSH, and I understand what you’re saying for the data costs, however I still don’t understand the concurrent connection limit. What’s the use case if you can only have a maximum of 100 players connected at once, for any plan? Am I misinterpreting the definition of this?


For Business and Pro the data is accurate, however, enterprise plan is subject to a contract and you pretty much get customized pricing based on your needs and usage.

This topic was automatically closed after 31 days. New replies are no longer allowed.