How do I measure and optimize worker startup CPU time?

When I do wrangler publish I got the an error on

Error: Script startup exceeded CPU time limit.

[code: 10021]

I am using unbounded worker.

With debug logs WRANGLER_LOG=debug , the last few lines are

↗️  Done syncing assets
Retrieving cached values for userId from node_modules/.cache/wrangler
-- START CF API REQUEST: PUT https://api.cloudflare.com/client/v4/accounts/yizbbx?include_subdomain_availability=true&excludeScript=true
HEADERS: {
  "metricsEnabled": "true",
  "Authorization": "Bearer",
  "User-Agent": "wrangler/2.4.4"
}
INIT: {
  "method": "PUT",
  "body": {},
  "headers": {
    "metricsEnabled": "true"
  }
}
-- END CF API REQUEST
Total Upload: 1503.19 KiB / gzip: 393.42 KiB
-- START CF API RESPONSE: Bad Request 400
HEADERS: {}
RESPONSE: {
  "result": null,
  "success": false,
  "errors": [
    {
      "code": 10021,
      "message": "Error: Script startup exceeded CPU time limit.\n"
    }
  ],
  "messages": []
}

-- END CF API RESPONSE
▲ [WARNING] Here are the 1 largest dependencies included in your script:

  - dist/worker/index.js - 1499.53 KiB
  If these are unnecessary, consider removing them



✘ [ERROR] A request to the Cloudflare API (/accounts/3642ac/zbbx) failed.

  Error: Script startup exceeded CPU time limit.
   [code: 10021]

I am aware of the 200ms startup time limit and the time is not related to actual handler, but I am not sure how to measure the time locally, nor where should I look into to make it faster.

any hints or suggestions are greatly appreciated

Thanks

Do as little work as possible in the global scope - most, if not all, work should be done inside a handler like fetch or scheduled.

1 Like

what’s counts for global scope?

The app is a hydrogen storefront, which I follow Deploy a Hydrogen storefront

is the only place I need to console is worker.js?

// If the request path matches any of your assets, then use the `getAssetFromKV`
// function from `@cloudflare/kv-asset-handler` to serve it. Otherwise, call the
// `handleRequest` function, which is imported from your `App.server.jsx` file,
// to return a Hydrogen response.
import {getAssetFromKV} from '@cloudflare/kv-asset-handler';
import handleRequest from './src/App.server';
import indexTemplate from './dist/client/index.html?raw';

function isAsset(url) {
  // Update this RE to fit your assets
  return /\.(png|jpe?g|gif|css|js|svg|ico|map)$/i.test(url.pathname);
}

async function handleAsset(url, event) {
  const response = await getAssetFromKV(event, {});

  // Custom cache-control for assets
  if (response.status < 400) {
    const filename = url.pathname.split('/').pop();

    const maxAge =
      filename.split('.').length > 2
        ? 31536000 // hashed asset, will never be updated
        : 86400; // favicon and other public assets

    response.headers.append('cache-control', `public, max-age=${maxAge}`);
  }

  return response;
}

async function handleEvent(event) {
  try {
    const url = new URL(event.request.url);

    if (isAsset(url)) {
      return await handleAsset(url, event);
    }

    return await handleRequest(event.request, {
      indexTemplate,
      cache: caches.default,
      context: event,
      // Buyer IP varies by hosting provider and runtime. You should provide this
      // as an argument to the `handleRequest` function for your runtime.
      // Defaults to `x-forwarded-for` header value.
      buyerIpHeader: 'cf-connecting-ip',
    });
  } catch (error) {
    return new Response(error.message || error.toString(), {status: 500});
  }
}

addEventListener('fetch', (event) => event.respondWith(handleEvent(event)));

Any luck here @cheng? Struggling with the same

Yes, my old site was parsing large static content, I converted to on demand loading.
Unfortunately I did this by look at code and thinking, unable to do it in a more systemic way like profiling. If there are tools on profile that would be awesome