First of all I want to say I am a beginner when it comes to web technology.
I am trying to create a game lobby using CloudFlare Workers KV. I have a request handling when players joining the lobby. But now I want to signal to each player that the game is suppose to start. I am unsure how I should handle this. Should I store some connection information when a player join and then use WebSockets to send out a TCP message when the last player joins? Should I do another approach?